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Venessa Giunta is a writer of supernatural and other slightly off-beat tales. In her writing life, she’s tried to write “straight” stories. Those mainstream, slice of life vignettes. She tries. She really does! But ghosts, vampires, aliens, zombies and various other odd creatures always seem to live in the stories she tells. She’s beginning to think it’s pheromone related.

Venessa's Favorite Quotes

"There are worse crimes then burning books. One of them is not reading them." -- Joseph Brodsky

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Just Read: “Darkness Absolute: The Standards of Excellence in Horror Fiction” by Douglas E. Winter

30. April 2010

 

Are you a horror writer? Yes? Have you read Doug Winter’s essay, “Darkness Absolute” in On Writing Horror? If you haven’t, you should purchase that assemblage of essays collected and edited by Mort Castle and read Doug’s. It’s mandatory reading for horror writers. I don’t care that you didn’t know that. Get there, now.

“Horror is not a genre. It is an emotion.” (125)

Although I expect some might find this controversial, I think it is dead-on. What makes horror horror is the fear factor. Without it, there is no horror. Interestingly, I think horror is most closely aligned with romance in this regard. Romance is also an emotion. Without love, there is no romance “genre.”

Winter goes on to point out that horror “can be found in all great literature” (125). This is also true. Certainly, the seminal works like Frankenstein and The Strange Case of Dr. Jeckyll and Mr. Hyde and the works of Poe are horror, without a doubt. But horror also shows up in “Heart of Darkness” by Conrad (horror of man’s descent into madness), Fahrenheit 451 by Ray Bradbury (horror of political and social anarchy) and “Flowers for Algernon” by Daniel Keyes (horror of loss of self).

Winter also touches on the need for reality in horror. He argues that we need normality in horror in order to bring out the horrific elements. Again, I agree. In the same way that alternative music can only exist if it’s different than the music played on Top 40 stations, horror is only effective if it can be contrasted with what is “normal.”

Other topics in the essay include subversion, monsters, originality and characterization. It’s a must-read for horror writers, but non-horror writers can also gain a lot from the information here. I really recommend this highly!

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What I’ve Learned: Story Elements I - Character

27. January 2008

I'm going to do a blog series on story elements beginning today with Character. Please feel free to comment, add anything you think I may have missed and make any suggestions you think might be worthwhile for others to hear!

Character

In today's modern novel, it's not farfetched to say that character is king. Readers want to connect with characters, sympathize with them, especially your protagonist. To catch your reader and, more importantly, keep her, you must make her care about your characters. If we don't care, we won't read on.

Characters provide a moral compass for your story. Your protagonist (the character whom your story is about) is the anchor which keeps your tale on track, the lens through which you're showing the reader your story. Your reader wants to see all sorts of terrible things happen to him but, in most cases (but not all), wants him to prevail in the end. So how do you make your readers care? Make your characters believable and sympathetic.

Making characters believable

Know thy character. The more you know about your character, the easier it is to make him believable. Of course, you need to know the basics about him: body type, hair color, eye color, occupation, family, etc. But don't stop there! What hobbies does he have? What does he do when he gets angry? Does he stop for directions when he's lost? What charities does he donate money to? What's his dream car/job/vacation? What's his biggest regret in life? His biggest joy? What were the circumstances of his first kiss? Does he wish he had a brother/sister/none at all? Know your character's strengths and weaknesses, know what he wants and know what's preventing him from getting it (this goes a wee bit more to plot, but it's applicable here as well). Know what motivates him and know which character traits he has which will keep him from his goal. Give him a secret.

As you're fleshing out your character, you should understand that most of what you figure out about him, your reader will never know. But your reader will know that you know, because you will understand your character enough to know how he will react in each situation he enters. And it will be believable.

Making characters sympathetic

First, I should say, characters don't always have to be sympathetic. There are certainly genres which have unsympathetic characters as main characters. However, in order for your reader to connect with your character, to want to root for him, to care about what happens to him, she has to be able to relate to him in some way.

There are universal situations in life that most of us go through at some point: the awkwardness of adolescence, dating, loss of a loved one, learning how to drive, good relationships, bad relationships, our first traffic ticket or car accident, moving out on our own, college life, work promotions, getting fired/laid off, renting an apartment or buying a house. While you don't have to include these situations in your story (unless they are important to the plot), they flesh out your character and they can be alluded to in your manuscript. They make your character more real, more human. And that, in turn, makes readers more sympathetic.

Before closing, I also want to point out that your protagonist--the character your reader is rooting for--does not have to be your point of view character. Probably one of the more famous examples is Sir Arthur Conan Doyle's Tales of Sherlock Holmes. The point of view character is Dr. Watson, while the protagonist is, of course, Sherlock Holmes. Don't be afraid to play with point of view this way. Sometimes an outside voice can make the reader appreciate and care for the protagonist more. Please let me know if you found this post useful. The next Story Elements installment will be Situation. Best of luck with the writing!

 

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Writing Action

17. January 2008

This isn't a How-To post. Not yet anyway. Next term, as part of the graduation requirement at SHU I have to teach a short module on the topic of my choice. I've got a few kicking around in my noggin; one is How to Write Action Scenes.

I've been told by more than one fellow writer/author that I write action scenes very well. I find that really flattering. So when the time came to brainstorm about what I might want to teach, action scenes popped into my head. Here's my problem though: I have no idea how I write them well. I just write the scenes. I never realized they were done particularly well. So I don't really know how I do it. And if I don't know how I do it, how do I teach someone else to do it well?

In thinking about possible reasons why this is a strength in my writing, I've come to the conclusion that it must have been all the MUSHes I played. Back in the early days of the net (man, am I dating myself or what?), there were online games called MUSHes (short for Multi User Shared Hallucination). All your Evercrack, World of Warcraft, Star Wars Galaxies games had their origins in the early MUDs (Multi User Dungeons) and MUSHes.

I MUSHed.A lot.

In a MUSH, you made a character (complete with stats, for all the gamers out there) and you logged in and roleplayed. In text. No flashy spells, no pretty graphics. Just words. And you roleplayed with other people. You typed out your dialogue and your actions, so that other people understood what you were saying and doing. I think that's where my ability to write action came from. MUSHing. Perhaps that's an idea I can use to teach how to write action. Hmmm. That might be worthwhile. It could make for a fun class activity. Heehee. Okay, my mind is working now! Bwahahahaha! Any suggestions for other ways to teach writing action scenes?

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Kitchens, Cars and Coffee

13. January 2008

So this residency at SHU we had literary agent Donald Maass as our guest speaker. Aside from being a total fangurl (I want him, bad -- erm, as my agent, of course!), I got an immense amount of information from his seminar. He did a very pared down version of his Writing the Breakout Novel workshop. Aside from having decided that as soon as my finances will permit, I'm going to take the full workshop, I also realized that half my novel contains no-no scenes.

In his Writing the Breakout Novel Workbook (which is fantastic), Maass suggests that all scenes which take place in a kitchen, a car, a shower, etc be cut along with any scenes involving the serving or drinking of coffee or tea as well as the smoking of cigarettes. His reasoning is that these sorts of scenes tend to tone down the tension of the book. I think, in most cases, he's absolutely right. Not all cases, of course. And he acknowledges this himself by giving a couple examples of good scenes in those settings or with those elements. In each, though, there is an element of tension that gets ratcheted up by the scene, rather than toned down. And that, I believe, is his point.

If there is a scene that must absolutely take place in a kitchen, make sure the scene serves the greater purpose of the story: to make the reader want to read on, to make the reader care. It's all about tension, he says. I daresay, he's right. And that's not just me being a fangurl! :) I'd love to hear what others think about this!

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What I’ve Learned: The Curse of Was (or How to Hunt Down Passive Sentences)

12. January 2008

When I first started writing with an eye for publication, I hadn't taken any writing courses, no fiction classes, nothing. I was really flying by the seat. I started out submitting mainly to The Magazine of Fantasy and Science Fiction, then also to Cemetery Dance and other short story markets. I always got rejected, but I often got little notes that really boiled down to, "I liked the idea, but it just didn't grab me."

I remember thinking, "How do I do that? Tell me how to grab you!"

Looking back at those old stories *cringe* I recognize why the writing wasn't doing any groping. Most of my sentences were passive. Certainly, that wasn't the only error, but it accounts for the sagginess of the prose. Now, when I'm revising manuscripts (especially the old ones), the first thing I do is track down errant "to be" verbs. Here's how I do it (in MS Word):

  • Edit -> Find
  • Checkmark the "Highlight All Items Found In: Main Document"
  • Type the word "was" in the search field
  • Click the "Find All" button
  • Once the words are found and selected, go to the Highlighter function button and highlight the words an obnoxiously bright color

Then I do the same thing for: were, be, being, been, wasn't, weren't, and any other passive verbs I can think of. Once they're all highlighted that garish pink, purple or yellow color, I go through the document highlight by highlight and see whether the sentences affected can be improved and made more active. Usually it's pretty easy. It's just a matter of dropping the "to be" verb and changing the -ing verb to an -ed verb.

For example: Selina was careening through the underbrush. becomes Selina careened through the underbrush.

The active verb makes the sentence immediate and engaging. And that's what grabs your reader. String together a slew of active sentences and you have a riveting paragraph. Make your paragraphs strong and active and you've got yourself a much more publishable piece!

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